![]() I have a Nvidia 6GB 1060 GTX-thing and very rarely use more than 2GB. 32 GB ram is worth it when Davinci eats 16 easily with lots of edits. The clock increase offsets the core increase (in my view, it is not conclusive in any way). Personally I would not go more than 4 cores, ram is fairly cheap so 32 GB, a 3 or 4 GB graphics card and SSD storage with HDD backup.Īs to why: I have a 6 core i7-6800k and DR can not use all of those, only the final ffmpeg compression to h.264 uses all those cores. Take a look at The Cynical Brit's computer and hear why he choose the components he did: I know it's not very helpful, but without a budget it is impossible to help. I am going to assume it is a good computer: The most expensive CPU, with the most RAM, the best Graphics Card and storage discs you can afford. In general, most settings are carefully considered and put in a preset, with the defaults being very sane and easy to work with.Īs for "like a toaster", I am unfamiliar with that phrasing. I would look up one phrase/control setting at a time and learn what it does, both in technical terms and in practical terms on a recording. In order to edit Davinci needs to decode the difference frames further back in H.264 making it slower). (The long technical reason being that in order to compress better (smaller file size), the frames are not stored as full frames, but differences to the last full frame. The output file size will be different though (h.264 will be smaller) but H.263 will be easier to edit in Davinci. I do not know what the performance difference of software H.263 vs hardware H.264 is (again, test). The custom ffmpeg output is software based (which means it will use the CPU). x264 is a software implementation of H.264 (slightly confusing, I know). Select QuickSync H.264, as the game will perform better (but test out how much!). To test encoding settings out, it is however adequate. The Intel HD graphics 3000 can do hardware H.264 encoding, but it will not look at good as the software version. HDR options in Davinci is for the studio version only. To convert files, I recommend (a frontend to ffmpeg, if you prefer command line fiddling, just use ffmpeg directly) Youtube can work with the DNxHR format, but that format takes up a lot of space (in the order of 1gb per min), if you are going for the best quality possible. Then you have a compressed file in mp4/mov/whatever format, you need to convert it to DNxHR or PRORES (or my personal favorite: mpeg4 aka h.263) in order to work effeciently in Davinci. ![]() Audio is in AAC format by default, making it not an issue. OBS has hardware encoding and x264 encoding, both gives 8 bits output (as of OBS 17.0.2), making HDR somewhat impossible.Īs for the encoding, NVENC H.264 has a lossless Rate Control option, x264 has a CRF (see for info) option, so you can make it lossless that way. To answer your question we must know something more:
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